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VC:AD Server Changelogs

Started by Inferno, April 27, 2025, 07:01:08 PM

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Lv 7

Inferno

VCAD Update 1.27

  • You have to keep the backspace pressed for 5 seconds and release it to explode. Releasing it before 5 seconds will cancel the explosion in Hydra.
  • Added additional funny messages when you explode.
  • Increased Explosion Impact

Lv 7

Inferno

MAGNA Update 1.28


  • Spectators are no longer allowed to chat in main, when a round is active.
  • Referees chat is auto set to private when a round starts. They can use /rsay and /asay to send messages in main.
  • Jitter, FPS and Ping warnings now reset each round.

Lv 7

Inferno

VCAD Update 1.30

  • Removed Dynamic Set Limits. There will no longer be 2 RPGs possible in the same team.
  • Added Anti-Death Evade System. It will warn for death evades via /q. Some false positives are possible but you are likely to get banned if detected.
  • Minor Modification to Jitter System. Jitter System will only apply after 1 minute of round has passed.
  • Added 3 AFK checks. If a player stays AFK in rounds for more than 3 times, then he will be auto-kicked from the server.
  • Added a change in /wep command. You no longer need to be in set choice to take melee/misc weapons using /wep. You can take /wep for 30 seconds after spawn. This will fix the bug with not getting melee weapons before.
  • Spawn protection now applies to both Attackers and Defenders. This will mean that you are not likely to lose HP early on.
  • Fixed the bug where there are multiple CPs when a round is immediately restarted.

Lv 7

Inferno

VCAD Update 1.31




  • You can now drop bombs from any flight vehicle having any set. Bombs have been limited to 5 per vehicle.

  • Fixed /wep not giving weapons accurately. You can now use /wep cmd as long as you are in range of 40m with the CP.

  • Fixed and Enhanced the Love Fist Interior.

  • Extended Office Interior. Now more spots are accessible.

  • Fixed Broken Collision near Downtown Hospital.

  • AFK bug has been resolved.

  • Players now get full immunity to any damage for 30 seconds after round starts. This applies to A/D only.

  • You can no longer spectate your team mates without spawning.

  • Attempted to fix crashes related to Spectate System.

  • Fixed a typo in /rules

  • Fixed a bug associated with /msg

  • RPG Close Range system has been improved. It now checks for both height and distance between players.

Lv 7

Inferno

#34
VCAD Update 1.32


  • Shotgun has been reset to default with an attempt to fix sync.
  • Certain Brawls have been replaced with new A/D bases
  • A/D base times now scale up/down according to current players ingame. It may start at as low as 2 minutes to 6 minutes, normally, and 8 mins for 10 or more players. This may affect immunity during start of round.
  • All Sets except Set 6 (RPG) are now enabled in Brawls
  • Top Killers have been reset for all bases once again
  • GUI Base Voting is now more dynamic


List of Currently Available Brawls:

BRAWLS

Lv 7

Inferno

VCAD Update 1.33


  • Added new skins at the spawn screen
  • Added MAGNA Prize Skins for SMG & Moofia
  • Attempted to fix crashes associated with Spectate System. There is now a cooldown between each switch

Lv 7

Inferno

VCAD Update 1.34


  • Removed all the abusive, senseless, irrelevent quotes from database.
  • Added /checkquote <id> to check a quote based on it's ID. Also improved /quote command.
  • Quotes are now shown and saved in plaintext to avoid impersonation/fake text. New formatting applied.
  • Added a slight DDOS protection against joiner bots.
  • Jitter system improved. Player won't be removed from round immediately now.

Lv 7

Inferno

VCAD Update 1.35


  • Added Auto-Ban for Botnet Attackers.
  • Auto-kick ping limit has been increased to 2500ms.
  • Fixed /wep command

Lv 7

Inferno

VCAD Update 1.36


  • /wep command will now be usable for all cases except for when First Blood is done or base time is less than 3 minutes.
  • Added 3 seconds cooldown to every command. This is added to counter hotkeys, keybinds and spam.
  • Some minor tweaks

Lv 7

Inferno

VCAD Update 1.37

  • Enhanced server security. Server now has 3 security modes. Level 1 (Password Protection), Level 2 (Kicking of Unapproved Players), Level 3 (Registrations Disabled, Whitelisting and only Whitelisted players can play).
  • Updates to internal staff audit.

Lv 7

Inferno

#40
VCAD Update 1.38

Siezer's Update
  • New outlook for Forums
  • Live server data available on the forums (Round Stats, Kills, Live Activity etc)

Inferno's Update
  • Improved CR system. Now, the player who does CR will have their RPG replaced with M4. Player doing CR will not be removed from round (if detected by script). No admin action is required. Also, player who died due to CR will have 1 death reduced from his stats.
  • Added more discord commands:!quote, !checkquote, !addquote

Lv 6 Germany

Siezer

#41
VCAD Update 1.39

New in-game GUI's
  • Set Selection and Base Voting have been completely redesigned in the new VCAD style, with the new VCAD crest.
  • Built to work at every resolution, including 640x480. Smaller screens get their own artwork with larger, cleaner text.
  • Set Selection: new layout showing every weapon set, quick picks for shotguns, pistols and SMGs, a Current Set panel that shows what you have equipped, and a GO button.
  • Base Voting: base previews keep their proper shape, the base you voted for is highlighted (row, vote button and preview), and the radar, health and weapon HUD are hidden while the menu is open.

Weapon sets
  • MP5 and Pump Action are now the default kit issued to every player. They are shown in the DEFAULT panel of the set menu.
  • Update: the set numbering was changed back in Update 1.40. M60 is Set 0 and the default kit (MP5 + Pump Action) is Set 9.

Lv 6 Germany

Siezer

#42
VCAD Update 1.40

Weapon sets (correction to Update 1.39)
  • M60 is back to Set 0.
  • Set 9 is the default kit: MP5 + Pump Action, issued to every player. It is shown in the DEFAULT panel of the set menu.
  • Sets 1-8 are unchanged.

GUI
  • Set Selection and Base Voting no longer fill the whole screen. They are now drawn at 85% of the screen size, centred.
  • Every set card now shows its set number (SET 01 ... SET 00) at every resolution, including smaller screens.
  • Screens under about 1500px wide use the larger-text artwork so everything stays readable.
1-set-selection.jpg
Set Selection

2-base-voting.jpg
Base Voting

3-set-selection-640x480.jpg
Set Selection on a small screen (640x480), with set numbers

Lobby
  • New lobby sign in the VCAD style: the VCAD crest, VICE CITY / ATTACK & DEFENSE and LOBBY on the front, and VISIT VCAD.THIJN.OVH on the back.
4-lobby-sign-before-after.jpg
Lobby sign, before and after (front and back)

Checkpoint
  • The checkpoint is now the VCAD logo: a dark disc with a pink and cyan rim and the VCAD shield on both faces, replacing the old skull.
5-checkpoint-before-after.jpg
Checkpoint, before and after

Pictures are previews of the new interface, sign and checkpoint.

Lv 7

Inferno

VCAD Update 1.41

    (Inferno and Siezer Update)
      • Implemented Chat Anti-Repeat to prevent users from spamming duplicate messages.
      • Added !prefix commands in the traditional LW command style.
      • Enhanced the mute system with stricter scan checks.
      • Expanded the Discord command set; use !cmds to view all available commands.
      • Added hidden notes throughout the server for players to discover.
      • Introduced a new CP aligned with the server's overall theme.
      • Updated the lobby logo.
      • Redesigned the UI for Weapon, Set, and Base selection.

Lv 7

Inferno

VCAD Update 1.42

  • Added a virtually satellite style main menu map
  • Added new main map and Radar disc