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Vice City Attack & Defense
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CI vs VCLD
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Topic: CI vs VCLD (Read 8734 times)
Description:
Silent
VC:AD Admin
Newbie
Topic Author
Posts: 17
Country:
CI vs VCLD
«
on:
March 20, 2022, 02:06:36 pm »
What you guys thinking, let us know your Avalibility ASAP
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #1 on:
March 26, 2022, 11:59:43 am »
Few of us not available this weekend, that means we'll have to do it on the next one.
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Pavonis
Newbie
Posts: 13
Re: CI vs VCLD
«
Reply #2 on:
March 29, 2022, 06:39:37 pm »
3rd April (Sunday), 17:00 GMT.
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #3 on:
April 01, 2022, 03:11:34 am »
A late time at Sunday wouldn't work for us unfortunately.
Perhaps Saturday 16 GMT?
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Silent
VC:AD Admin
Newbie
Topic Author
Posts: 17
Country:
Re: CI vs VCLD
«
Reply #4 on:
April 01, 2022, 03:18:00 pm »
Like I said to Ibee, Saturday wont work for us, it has to be Friday or Sunday and 17 GMT is the earliest we can do due to powercuts and work
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #5 on:
April 02, 2022, 02:33:00 am »
With Friday already passed, this match doesn't seem a lot like possible. Unless you're willing to bend a little.
«
Last Edit: April 02, 2022, 02:35:01 am by Spiller
»
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Silent
VC:AD Admin
Newbie
Topic Author
Posts: 17
Country:
Re: CI vs VCLD
«
Reply #6 on:
April 02, 2022, 09:42:31 am »
We may be able to bend on the day but 17 gmt is the earliest we can do on any day
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #7 on:
April 02, 2022, 09:55:15 am »
I'll see what I can do with that.
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #8 on:
April 02, 2022, 01:29:12 pm »
I can not get a confirmation from a few members but perhaps they'll come on in a few hours.
I'd like to know if you guys can do 16:30 tomorrow meanwhile because 17 GMT might just be too late.
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Silent
VC:AD Admin
Newbie
Topic Author
Posts: 17
Country:
Re: CI vs VCLD
«
Reply #9 on:
April 02, 2022, 02:10:56 pm »
sadly not as its too soon a notice, if im gonna compromise with the saturday I need a week to get 5 players
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #10 on:
April 02, 2022, 02:33:10 pm »
I don't think our situation is gonna improve with late times next week either.
Tomorrow 16:30 GMT is out of the equation as well?
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Spiller
Designer
VC:AD Web Admin
Newbie
Posts: 43
Re: CI vs VCLD
«
Reply #11 on:
April 03, 2022, 05:29:55 am »
Can we call it done for Saturday 17 GMT then?
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Pavonis
Newbie
Posts: 13
Re: CI vs VCLD
«
Reply #12 on:
April 04, 2022, 04:48:22 am »
Saturday 17 GMT it is. See you then.
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ZeeX.
VC:AD Admin
Newbie
Posts: 25
Country:
I am a geek!
Re: CI vs VCLD
«
Reply #13 on:
April 09, 2022, 07:46:06 pm »
Match Results :
Chaos Insurgency Attacking
Vice City Lag Department Defending
Base: North Point Mall Carpark
[MK]Halchter
killed
[EAF]Silent
(M4) (Head) (32.8m).
[DU]Yabgu
killed
[MK]iBEE_tH3_RuL3R.
(Pump-Action Shotgun) (Torso) (10.6m).
[MK]Halchter
killed
[DU]Yabgu
(Pump-Action Shotgun) (Body) (7.9m).
[MK]Spiller
killed
[RT]709z.
(Explosion) (Body) (223.1m).
[MKs]SkaZ
killed
[F2]WizZ^
(Explosion) (Body) (41.4m).
Attackers
have won the match!
Top player:
[MK]Halchter
(2)
Current Score -
Vice City Lag Department
: 1 -
Chaos Insurgency
: 0
Vice City Lag Department Attacking
Chaos Insurgency Defending
Base: North Point Mall Carpark
[RT]709z.
fell to death.
[MK]Halchter
killed
[VU_R]Domek
(Explosion) (Body) (27.4m).
[F2]WizZ^
killed
[MKs]SkaZ
(Pump-Action Shotgun) (Head) (7.6m).
[MK]Halchter
killed
[DU]Yabgu
(Silenced Ingram) (Right leg) (6.9m).
[MK]Spiller
killed
[F2]WizZ^
(Pump-Action Shotgun) (Left leg) (4.3m).
[MK]Halchter
exploded.
[MK]iBEE_tH3_RuL3R.
took the checkpoint!
Attackers
have won the match!
Top player:
[MK]Halchter
(2)
Current Score -
Vice City Lag Department
: 2 -
Chaos Insurgency
: 0
Chaos Insurgency Attacking
Vice City Lag Department Defending
Base: Printworks
[DU]Jinx
killed
[MKs]SkaZ
(Explosion) (Body) (199m).
[MK]iBEE_tH3_RuL3R.
killed
[VU_R]Domek
(Pump-Action Shotgun) (Right leg) (2.6m).
[DU]Yabgu
killed
[MK]iBEE_tH3_RuL3R.
(Uzi) (Right leg) (23.5m).
[F2]WizZ^
exploded.
[DU]Yabgu
killed
[MK]Halchter
(Explosion) (Body) (12.7m).
[RT]709z.
killed
[MK]Spiller
(M4) (Head) (6.1m).
Attackers
have won the match!
Top player:
[DU]Yabgu
(2)
Current Score -
Vice City Lag Department
: 2 -
Chaos Insurgency
: 1
Vice City Lag Department Attacking
Chaos Insurgency Defending
Base: Printworks
[VU_R]Domek
killed
[MK]iBEE_tH3_RuL3R.
(M60) (Vehicle) (25.3m).
[DU]Jinx
killed
[MK]Spiller
(Explosion) (Body) (76m).
[MKs]SkaZ
fell to death.
[VU_R]Domek
killed
[MK]Halchter
(M60) (Torso) (40.8m).
Attackers
have won the match!
Top player:
[VU_R]Domek
(2)
Current Score -
Vice City Lag Department
: 2 -
Chaos Insurgency
: 2
Chaos Insurgency Attacking
Vice City Lag Department Defending
Base: Beach Shack
[DU]Yabgu
killed
[MK]iBEE_tH3_RuL3R.
(Uzi) (Body) (13.4m).
[RT]709z.
exploded.
[DU]Yabgu
killed
[MK]Halchter
(M4) (Head) (25.6m).
[MK]Spiller
killed
[DU]Jinx
(MP5) (Torso) (12m).
[DU]Yabgu
took the checkpoint!
Attackers
have won the match!
Top player:
[DU]Yabgu
(2)
Current Score -
Chaos Insurgency
: 3 -
Vice City Lag Department
: 2
Chaos Insurgency Attacking
Vice City Lag Department Defending
Base: Beach Shack
[DU]Jinx
killed
[MK]Spiller
(Explosion) (Body) (87m).
[VU_R]Domek
fell to death.
[MK]Combot*PL
killed
[DU]Yabgu
(M60) (Left arm) (24.9m).
[DU]Jinx
killed
[MK]Halchter
(Explosion) (Body) (101.7m).
[RT]709z.
killed
[MK]Combot*PL
(M4) (Right leg) (71.2m).
[F2]WizZ^
killed
[MK]iBEE_tH3_RuL3R.
(MP5) (Right leg) (4.3m).
Attackers
have won the match!
Top player:
[DU]Jinx
(2)
Current Score -
Chaos Insurgency
: 3 -
Vice City Lag Department
: 2
Vice City Lag Department Attacking
Chaos Insurgency Defending
Base: Beach Shack
[DU]Yabgu
killed
[MK]Halchter
(M4) (Head) (71m).
[DU]Yabgu
killed
[MK]Combot*PL
(Pump-Action Shotgun) (Left leg) (4.6m).
[DU]Yabgu
killed
[MK]Spiller
(M4) (Head) (33.3m).
Attackers
have won the match!
Top player:
[DU]Yabgu
(3)
Current Score -
Chaos Insurgency
: 4 -
Vice City Lag Department
: 2
Chaos Insurgency Attacking
Vice City Lag Department Defending
Base: Underground Mall
[F2]WizZ^
killed
[MK]iBEE_tH3_RuL3R.
(M4) (Body) (26.6m).
[F2]WizZ^
killed
[MK]Combot*PL
(Pump-Action Shotgun) (Left arm) (2.6m).
[MK]Spiller
killed
[DU]Yabgu
(Pump-Action Shotgun) (Torso) (3.5m).
[VU_R]Domek
killed
[MK]Spiller
(M60) (Left leg) (46.5m).
[RT]709z.
took the checkpoint!
Attackers
have won the match!
Top player:
[F2]WizZ^
(2)
Current Score -
Chaos Insurgency
: 5 -
Vice City Lag Department
: 2
Magna
Vice City Lag Department Attacking
Chaos Insurgency Defending
Base: Underground Mall
[MK]Spiller
killed
[VU]Inferno
(SPAS-12 Shotgun) (Body) (11.2m).
[MK]Halchter
exploded.
[F2]WizZ^
killed
[MK]Spiller
(Pump-Action Shotgun) (Body) (3.7m).
Attackers
have won the match!
Top player:
[MK]Spiller
(1)
Current Score -
Chaos Insurgency
: 6 -
Vice City Lag Department
: 2
Chaos Insurgency
has won the match against
Vice City Lag Department
with a score of
6-2
[DU]Yabgu
has become MVP of the match with a total of 8 kills!
Vice City Lag Department has been eliminated from Magna! Chaos Insurgency advance forward into the finale of Losers Bracket!
«
Last Edit: April 10, 2022, 01:19:19 am by Gohan
»
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- RT Lieutenant
- OneVice Administrator
- VCAD Administrator
- AsianCity Moderator
- VFS Manager
- FunVice Management
- VC:MP Player Since 2011
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« previous
next »
Vice City Attack & Defense
»
Archived Events
»
Past Events
»
MAGNA 2021
»
Final Stage
»
Organise Matches
»
Completed Matches
»
CI vs VCLD