Author Topic: VC:AD Server Changelogs  (Read 21396 times)

Description: Updates made to Server are found here.

Inferno

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Re: VC:AD Server Changelogs
« Reply #30 on: September 21, 2025, 08:35:16 am »
VCAD Update 1.27
  • You have to keep the backspace pressed for 5 seconds and release it to explode. Releasing it before 5 seconds will cancel the explosion in Hydra.
  • Added additional funny messages when you explode.
  • Increased Explosion Impact

Inferno

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Re: VC:AD Server Changelogs
« Reply #31 on: September 28, 2025, 09:20:36 am »
MAGNA Update 1.28

  • Spectators are no longer allowed to chat in main, when a round is active.
  • Referees chat is auto set to private when a round starts. They can use /rsay and /asay to send messages in main.
  • Jitter, FPS and Ping warnings now reset each round.

Inferno

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Re: VC:AD Server Changelogs
« Reply #32 on: October 18, 2025, 08:44:55 pm »
VCAD Update 1.30
  • Removed Dynamic Set Limits. There will no longer be 2 RPGs possible in the same team.
  • Added Anti-Death Evade System. It will warn for death evades via /q. Some false positives are possible but you are likely to get banned if detected.
  • Minor Modification to Jitter System. Jitter System will only apply after 1 minute of round has passed.
  • Added 3 AFK checks. If a player stays AFK in rounds for more than 3 times, then he will be auto-kicked from the server.
  • Added a change in /wep command. You no longer need to be in set choice to take melee/misc weapons using /wep. You can take /wep for 30 seconds after spawn. This will fix the bug with not getting melee weapons before.
  • Spawn protection now applies to both Attackers and Defenders. This will mean that you are not likely to lose HP early on.
  • Fixed the bug where there are multiple CPs when a round is immediately restarted.

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Re: VC:AD Server Changelogs
« Reply #33 on: October 26, 2025, 10:42:54 am »
VCAD Update 1.31

  • You can now drop bombs from any flight vehicle having any set. Bombs have been limited to 5 per vehicle.
  • Fixed /wep not giving weapons accurately. You can now use /wep cmd as long as you are in range of 40m with the CP.
  • Fixed and Enhanced the Love Fist Interior.
  • Extended Office Interior. Now more spots are accessible.
  • Fixed Broken Collision near Downtown Hospital.
  • AFK bug has been resolved.
  • Players now get full immunity to any damage for 30 seconds after round starts. This applies to A/D only.
  • You can no longer spectate your team mates without spawning.
  • Attempted to fix crashes related to Spectate System.
  • Fixed a typo in /rules
  • Fixed a bug associated with /msg
  • RPG Close Range system has been improved. It now checks for both height and distance between players.

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Re: VC:AD Server Changelogs
« Reply #34 on: October 26, 2025, 05:03:32 pm »
VCAD Update 1.32

  • Shotgun has been reset to default with an attempt to fix sync.
  • Certain Brawls have been replaced with new A/D bases
  • A/D base times now scale up/down according to current players ingame. It may start at as low as 2 minutes to 6 minutes, normally, and 8 mins for 10 or more players. This may affect immunity during start of round.
  • All Sets except Set 6 (RPG) are now enabled in Brawls
  • Top Killers have been reset for all bases once again
  • GUI Base Voting is now more dynamic


List of Currently Available Brawls:

BRAWLS
« Last Edit: October 26, 2025, 05:21:43 pm by Inferno »