VCAD Update 1.52
Everything that changed since 1.51. The big ones are the new lobby, the practice area, duels and achievements. Restart your game once after you join, so it downloads the new files.
New lobby (new)
The lobby is a new open-air plaza with the VCAD logo on the floor, and everything in it is a ring you walk into. No commands needed.
Practice area (new)
Type /practice when you're not in a round (that includes after you died in one) to go to a private shooting range. Type /practice again, or step on the yellow EXIT pad, to leave.

Duels (new)
The duel arena from above: you spawn at one end, your opponent at the other.

Achievements and daily challenges (new)
This is what the banners look like.

Discord link and base balance
In rounds
Weapon sets and /put
Everything that changed since 1.51. The big ones are the new lobby, the practice area, duels and achievements. Restart your game once after you join, so it downloads the new files.
New lobby (new)
The lobby is a new open-air plaza with the VCAD logo on the floor, and everything in it is a ring you walk into. No commands needed.
- Pink ring: Practice. Cyan ring: Duel, it shows how to challenge someone and who is free right now. Yellow ring: watch the round that is running.
- Four boards with violet rings: Rules, News, Info and Events. Stand in a ring and a panel opens with the text, in your language (/lang). Step out and it closes.
- The News board shows the current /setnews text and the Events board shows what staff set, plus clan match info.
- While you wait in the lobby the sky stays at daytime.
Practice area (new)
Type /practice when you're not in a round (that includes after you died in one) to go to a private shooting range. Type /practice again, or step on the yellow EXIT pad, to leave.

- A 100 m lane with target boards every 25 m, and a yard with target dummies. Your shots, hits and headshots are counted, and a board on the wall shows the best session so far.
- The dummies stand, walk around or pop up from the floor. A hit on the head counts as a headshot.
- Step on the pink pad to pick a weapon with the mouse, or use /pweapon <name>. Ammo and health never run out. Explosives, rockets, flamethrowers and the minigun are not allowed in there.
- Step on the cyan AIM LAB pad, or type /practice lab, for a timed 60 second run on the dummies. /practice labtop shows the best scores.
- Tall lights mark the pads: pink for weapons, cyan for aim lab and yellow for exit.
- Nothing in there counts for your stats or achievements, and you're taken out automatically when a round starts.
Duels (new)
The duel arena from above: you spawn at one end, your opponent at the other.

- /duel <name> challenges a player to a 1 on 1. The other player answers with /accept or /decline.
- First to 10 kills wins. You both get an Ingram plus one more weapon, in a sealed arena in the sky.
- /duelstats shows your wins and losses and /dueltop shows the top 5. Quitting a duel before 3 points were played doesn't count, quitting after that is a win for the player who stayed.
- Duels can't be started during a round, and a duel that is still running when a round starts is cancelled.
Achievements and daily challenges (new)
This is what the banners look like.

- 24 achievements: kills, captures, survives, last bloods, assists, time played, first blood, a round with 10 kills, top of the round and a daily streak. Each one is common, rare or epic.
- Three daily challenges every day. A banner pops up on your screen when you unlock something, and /ach shows your progress.
- Only rounds with at least 4 players count.
Discord link and base balance
- /link gives you a code. Send !link and the code to the bot in Discord and your account is linked. /unlink removes it again. Once linked, !stats and !ach work without typing a name.
- /basestats shows how often attackers win on a base, once at least 10 rounds were played on it. !basestats does the same on Discord.
In rounds
- The camera now flies over the base during the 20 second prep before a round starts. /skipcam gives you your own view back for that round.
- A pink arrow shows over a teammate who got knocked down, until they get up, and over a burning vehicle with a teammate inside. Only your own team sees them.
- Name tags are hidden during the 20 second prep and come back when the round starts.
- You bleed when you drop below 16 HP in a round and stop bleeding at 16 or more, also after healing.
- Referees and spectators don't go through the round start sequence any more: they aren't frozen, moved or shown the intro camera.
- When you die in a round you get a short note that you can use /practice and /duel until the next round, and now and then a tip about them shows up in chat.
Weapon sets and /put
- The set menu shows the set you really have now. Before, after an error like "wait 5 seconds" the same set button could stop working until you picked another set. The shotgun, pistol and SMG choices do the same.
- /put only works on brawl bases now. On the other bases use the weapon station at your spawn.

