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Messages - vedder

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1
General Discussion / Re: Concerns
« on: January 18, 2023, 06:52:33 pm »
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You call this annoying?

Yes, I do. You can't tell me what to consider annoying or not. Comparing the event to past archive is just wrong, but just so you know, I don't really care about your delusional comparison about "past competitiveness". 11 years here and I had never seen such a team like yours, behaving like children and expecting maximum respect from the staff. Guess first experiences still come.

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I am not gonna apologize for my team's behavior, if you had trouble dealing with them, you could have muted them. Y'all decide to kick without due consideration, but demand to be educated about mutes?

No I couldn't mute. Otherwise you would have suffered problems to communicate strategies among yourselves.

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I am perplexed, you aspire to assume a position of leadership for the match, yet you seem unwilling to shoulder the accountability for the outcome. If you do not answer for the other referees

Whatever you think you're saying here just proves that you've not read anything that I wrote in the tone that I wanted you to (if you even read it), but in your own, offensive, condemnatory, condescending. I am done either. I don't need to prove you anything.

2
General Discussion / Re: Concerns
« on: January 18, 2023, 03:53:54 pm »
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I've seen bigger events managed back by a single referee executed flawlessly, so nope, I can not understand that, especially when you had 5 referees at your disposal.

Well I also have experience in this game, my first event was in 2013. Since then I've experienced a wide range of organization efficency rates that went from poorly-organized events to events that were successful,but at any rate, most events have troubles either at the beginning, the middle state or near the end (EA Championship, for instance). It is not really fair to judge us as 'shitty admins' or 'disastrous event' solely on the fact that your match was kind of problematic. Some matches give trouble, some matches do not. It happens at the finest sports in the world. When I wrote my reply, if you re-read again, I was not talking about the event, I was talking about a first match, which happened to be the first one I took the lead on a refereeing team ever. I repeat myself: those '5 referees' I had at my disposal do not succumb to my own vision, they have their own participation and right to act, so it is kind of unfair to make me responsible for their actions, specially when I unveiled the kind of communication problems we had. All I can say from now on is, I hope we will organize us better.

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You're saying this now. I wouldn't have questioned their mental ability if they just denied to explain it to me then and directed me to ask after the match, that would have been perfectly understandable. But if they the time to explain to me to something completely different, they could have used it to understand what was being asked.

I cannot answer for them. However, it was kind of hard to communicate with you and your team in the match, since your Salamanca members constantly flooded the chat with either aggressions, "R" messages when they were not called upon doing it, and "ME HP 200" likewise.

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I won't say we were showing our best behavior in the chat, but I wasn't even talking to any referees, much less insult them, for the past 5 minutes at that point. And you being the head referee / supervisor there, using this language to ask us to leave, right after we had an argument about it, seems right to you?:

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[23:45:56] [VU]Vedder: there's 6 of you salamancas
[23:46:02] [VU]Vedder: one should fuck off

Honestly, if the one who's supposed to look over everything does that, then it flushes my expectations for others down the toilet. I might have fucked around with the referees in the chat, but I can assure you this that I didn't start any of those offensive conversations.

While you do not speak like your behavior was completely corteous and right during the whole match, you absolutely minimize the effects that your team had on the referees. Seriously, do not you think that constantly flooding the chat with non-sense messages, attacks against referees, messages like I said above with "R", "ME CAPTAIN", "ME 200HP", is to be labeled as more than "we weren't showing our best behavior..."? I won't quote the entire logs, but everyone on the refereeing team was stressed-out because your team's behavior was disproportionately annoying, which just made our labor more difficult.

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I'd rather look at this from the perspective of what effect they had on the round. It's just a suggestion but you need to weigh how much change did it bring to the current round and how likely it is to alter the outcome if unhandled between both of the apparently different situations.

What if the opposite team comes with a counter-argument that says "why don't you heal him if he fell down accidentally? it's just 5hp, what effect could that have in the match?". While low-weight or not, you cannot refute that 'drowning' is not really accidental, just effect of a player's decisions when it comes to pressing keys and taking direction. Calling on 'the effect that it could have in the match' is absolutely subjective. We cannot rely on subjectivity because otherwise problems will only rise to be worse.

3
General Discussion / Re: Concerns
« on: January 16, 2023, 08:25:43 pm »
First of all, I apologize, on behalf of my administrative team, for not having been able to satisfy your intricancies regarding the event at the same time we were refereeing your match. I hope that you can understand how stressful first instances in largely-planned events can be, for I personally dealt with a number of variables regarding the game, the pings, the teams, the commands and finally, the times that had to be ensured appropriately, that at the end it resulted a little chaotic. We hope that it will not happen again.

As regards your concerns themselves, let me address them one at a time:

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First of all, what is up with that reserves need to leave the server if they're not spawned. I asked the referees during the match but they lacked the mental ability to understand that I wasn't asking to spectate. I wanted to ask, if spectate is disabled, is there even a way for me to cheat by staying in the server? And if there is, that should be mitigated by the script and not by asking reserves to leave, that's not a solution - more like a lazy excuse to not address edge cases. Because the thing is, if I leave, there's no way for me to quickly replace a teammate.

Our lack of answer was not because we lacked 'mental ability' to. We were used to the application of the same methodology that was used in MAGNA '21. Basically, our only reason for we restrained you from entering as per say, is that managing the chat of 10 players results less problematic than that of 12/13 players. However, we might have felt pressured to tell you reasons because honestly there had not been enough teleological thought among our staff about this practice, i.e., the ends behind it.

I rightfully admit that we have to re-think our methodology, since chat regulation must not be a primary reason when it comes to kicking a player from the server. It is one thing that has slipped from our hands and we have decided to deal with it in a similar way as it happened in MAGNA '21. I promise that I will debate among my other admins and referees about this, hopefully expecting that it be possible for you to rightfully stay in the server with your clanmates.

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Which takes me to the next thing, what the fuck is wrong with the referees, did their teachers handed them their tests face down back to them or what? I've supervised and played truckload of events, and with disappointment I say this - that I've never seen such a sightless team before.

Since the beginning of the match, I did settle the idea of a Head Referee. A head referee is that who decides when to start the match, when to do the toss, starts a debate among other referees in case of an objective fault, pauses and un-pauses the match. My intention in your match was to be Head Referee and handle all these variables myself. However, we lacked communication regarding this among our referees, for as I said earlier, we were kind of rusty when it came to events so in some way we tried to let it flow, so my authority was overpassed more than once; with I managing all the variables stated above, but suddenly another supervisor/referee starting the round. That must not happen. I will express my concerns myself regarding this. As it comes to referees issuing hard punishments, yelling at your team, and straight-off kicking, I will try to make them understand that patience must be a core virtue in a referee, not an additional feature.

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I admit that my team wasn't the easiest to handle, but we've seen much worse. First I was kicked with a reason that's beyond any relevance, then with literally "fuck off" and later called a fucktard for no absolute reason? Okay, we can let go man to man insults, I said enough shit myself. But why did I need to ask them again and again for actual reasons while taking actions?

I personally kicked you out with a 'fuck off' message. I did it just because of your first message when you joined, which was, literally:

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-> [4] Saul_Goodman has joined the server.
-> [4] Saul_Goodman is connecting from India (IN).
-> [4] Saul_Goodman: im gonna fuck ur mother in the ass

A direct aggression towards one of our staff members: Silent. Besides, you were not even playing the on-going match. So I hope you can understand, a player that 1) isn't currently playing 2) says will fuck a referee's mother in the ass had enough motives to be kicked with a pretty straight statement. However, I will call Silent on this one, to answer why he decided to kick you on first instance.

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And that's just the tip of the iceberg, they couldn't notice extra HP on one of my team members, that happened in two rounds - and they had that HP for long after the round had begun. It's easy for them to ignore, but that very easily grounds for a sleaze on our heads, or even a round replay if they had that extra HP even during combat. Trust me the last thing I want is to be called cheaters when it was the script at fault, just like last time with that double M60 bullshit.

Our problem with noticing extra-HPs is that we thought it was a screen bug whatsoever. It was only after you guys told us you actually had more than 100HP that we finally noticed it wasn't. It is a script bug which will be fixed as soon as possible. We were not really attentive to it because, atleast in my case since I referee'd MAGNA, such thing didn't happen.

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A round was started when the captain didn't say that the team is ready, but listened to other team members instead. Well that's okay until the very next round they wait for the captain to reply instead of the team. Please decide what it's gonna be.

This is a primary concern of mine. As I said earlier, a Head Referee must be the only one able to start a match. Head Referees must ensure that both captains have said 'R' accordingly. It is a must-do thing. I apologize if we ever failed with accomplishing this, but I assure it will not happen again. However, remember that after a 3-minute wait, a referee must start the match anyway, regardless whether captains are ready or not.

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Then, why are players who died accidentally - without the influence of any opponent - far away from the base not added back? While players who timedout even pretty close to opponents get added back? Doesn't having a bad connection considered a fault? I am convinced both of these situations should fall in the same category.

Drowning is completely on hands of a player's gameplay control. You choose which keys to press, which direction to take. We cannot re-add you if you accidentally die. Timing-out / Lag issues might occur for a larger spectrum of reasons, which are not directly derived from a player's gameplay decisions.

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Are hydras allowed in the event? I remember one of my teammates saying they had hydras on them. I hope that they were wrong and hydras are disabled, otherwise that's just recipe for disaster.

Hydras are disabled for the event, but in the case of your match, the script had not disabled it. It's something that we will solve as soon as possible.

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If u1 withdrew from the event, are we going to have just 1 match per week? Can something not be arranged where u1 is removed from the bracket and other matches are shifted instead of set as win for other team? u1 were not part of the first stage, I guess something can be worked here? Because else, 2 teams sit doing nothing each week.

We are currently working on re-scheduling the format. We will get back to you when we have confirmed our decision regarding this.

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Last of all, rules earlier said the wait time is 20 minutes, until it was changed after VU vs MR couldn't happen, can ya'll please go through them once again and make sure there is no other discrepancy.

We are concerned that this alteration of the event rules was not discussed in private with any supervisor, referee nor coordinator, and somebody took it on their own judgement with their own reasons. This is a big fault which must be explained, and we are working to know who did this and why. The alteration of rules without telling anyone about it damages the righteousness of the event, so I am playing my cards on bringing light to this issue.

4
General Discussion / Re: Concerns
« on: January 16, 2023, 07:49:36 pm »
Hello Spiller. As a supervisor I thank you for sharing your concerns. I will get back to you immediately.

5
Staff Recruitment / Re: Expression of Interest | VCAD Staff
« on: January 16, 2023, 02:37:14 pm »
Current Nickname: Vedder, Pickwick
Previous Nicknames: Calhoun
Age: 20
Country/Timezone: GMT-3, Argentina
How many hours do you spend in VCAD a day? Atleast 1 or 2 when there's people hanging around
Administrative Experience: Vice-War 7, Vice-War 8, VCTT, EAD League, MAGNA '21 as regards events. When it comes to administrative experience in servers, EA Admin.
Why do you want to be a part of our staff?: I have been putting a considerable amount of time in VCAD that it has ended becoming one of my favourite servers. Besides, I have been staff member in three A/D events, which increased my knowledge about the gamemode, so I have been able to appreciate its features better. The VCAD Community is a fully-fledged vivid group of wonderful and respectable players who contribute to a good gameplay. I would like to give my two cents in referee'ing and giving a hand to VCAD Staff with whatever I can contribute. The time I spend in VCAD I do not regret it, for it really is a good gameplay experience, unlike other servers whose magic I cannot yet easily find.
Additional Information:

6
Round 1 / Re: TRC vs TRC
« on: January 14, 2023, 06:33:18 pm »
Match completed.

RESULT: 8-0 to The Racist Club
ONLINE SUPERVISORS / REFEREES: Vedder, Wr*blix, Silent, Alpays
MVP: Tuco_Salamanca (5 kills)



Logs:

The Racist Club Attacking
The Radical Commune Defending
Base: Phils place
=TRC=Domek killed Jesse_Pinkman (Pump-Action Shotgun) (Right leg) (5.4m).
Leonel_Salamanca killed =TRC=Pavonis (Stubby Shotgun) (Torso) (12m).
=TRC=Domek killed Leonel_Salamanca (M60) (Body) (3.5m).
Marco_Salamanca killed =TRC=Gohan. (M60) (Body) (6.4m).
=TRC=Domek killed Saul_Goodman (M60) (Torso) (20.4m).
Tuco_Salamanca killed =TRC=Domek (Explosion) (Body) (62.6m).
Attackers have won the match!
Top player: =TRC=Domek (3)
Current Score - The Racist Club: 1 - The Radical Commune: 0



The Radical Commune Attacking
The Racist Club Defending
Base: Phils place
=TRC=Gohan. killed Marco_Salamanca (M60) (Right leg) (16.5m).
=TRC=Pavonis killed Saul_Goodman (Explosion) (Body) (23m).
Tuco_Salamanca killed =TRC=Domek (Explosion) (Body) (61.8m).
Tuco_Salamanca killed =TRC=Pavonis (Explosion) (Body) (46.9m).
=TRC=Gohan. killed Tuco_Salamanca (M60) (Body) (14.4m).
Jesse_Pinkman killed =TRC=Gohan. (SPAS-12 Shotgun) (Body) (2.7m).
Attackers have won the match!
Top player: =TRC=Gohan. (2)
Current Score - The Racist Club: 2 - The Radical Commune: 0



The Racist Club Attacking
The Radical Commune Defending
Base: Vice City Transport Police Parking
Tuco_Salamanca killed =TRC=Gohan. (Heli-blades) (Body) (39.6m).
Jesse_Pinkman took the checkpoint!
Attackers have won the match!
Top player: Tuco_Salamanca (1)
Current Score - The Racist Club: 3 - The Radical Commune: 0



The Radical Commune Attacking
The Racist Club Defending
Base: Vice City Transport Police Parking
=TRC=Pavonis killed Marco_Salamanca (Pump-Action Shotgun) (Right arm) (2.2m).
=TRC=Gohan. exploded.
Leonel_Salamanca killed =TRC=Domek (M4) (Head) (34.3m).
=TRC=Pavonis killed Jesse_Pinkman (Pump-Action Shotgun) (Right arm) (0.7m).
=TRC=Pavonis killed Leonel_Salamanca (Pump-Action Shotgun) (Left arm) (2.8m).
Saul_Goodman killed =TRC=Pavonis (Explosion) (Body) (76.9m).
Attackers have won the match!
Top player: =TRC=Pavonis (3)
Current Score - The Racist Club: 4 - The Radical Commune: 0



The Racist Club Attacking
The Radical Commune Defending
Base: Downtown Ammu-nation Compound
Jesse_Pinkman killed =TRC=Domek (Pump-Action Shotgun) (Body) (7.9m).
Jesse_Pinkman took the checkpoint!
Attackers have won the match!
Top player: Jesse_Pinkman (1)
Current Score - The Racist Club: 5 - The Radical Commune: 0



The Radical Commune Attacking
The Racist Club Defending
Base: Downtown Ammu-nation Compound
=TRC=Domek killed Saul_Goodman (M60) (Torso) (20.5m).
=TRC=Pavonis died in a car crash.
=TRC=Domek killed Leonel_Salamanca (Pump-Action Shotgun) (Left leg) (8.6m).
=TRC=Domek killed Marco_Salamanca (M60) (Body) (44.5m).
Jesse_Pinkman killed =TRC=Gohan. (MP5) (Left leg) (19.4m).
Jesse_Pinkman killed =TRC=Domek (M4) (Head) (53.3m).
Attackers have won the match!
Top player: =TRC=Domek (3)
Current Score - The Racist Club: 6 - The Radical Commune: 0



The Racist Club Attacking
The Radical Commune Defending
Base: Dock
Leonel_Salamanca drowned.
Tuco_Salamanca killed =TRC=Gohan. (Explosion) (Body) (61.2m).
Marco_Salamanca killed =TRC=Domek (Pump-Action Shotgun) (Left arm) (1.9m).
=TRC=Pavonis killed Saul_Goodman (Explosion) (Body) (11m).
Marco_Salamanca killed =TRC=Pavonis (Pump-Action Shotgun) (Body) (2.4m).
Attackers have won the match!
Top player: Marco_Salamanca (2)
Current Score - The Racist Club: 7 - The Radical Commune: 0



The Radical Commune Attacking
The Racist Club Defending
Base: Dock
=TRC=Domek killed Marco_Salamanca (Explosion) (Body) (39.2m).
Hector_Salamanca killed =TRC=Gohan. (Explosion) (Body) (3.7m).
Leonel_Salamanca killed =TRC=Domek (Pump-Action Shotgun) (Head) (7.8m).
Hector_Salamanca killed =TRC=Pavonis (Explosion) (Body) (9.8m).
Attackers have won the match!
Top player: Hector_Salamanca (2)
Current Score - The Racist Club: 8 - The Radical Commune: 0


7
Information and News / Donate now - VCTT Prize Pool and Sponsors
« on: November 15, 2022, 08:55:10 pm »

Prize Pool and Sponsors


Just like MAGNA gathered an enormous amount of money on donations thanks to our contributors, we are pulling up that initiative again in order to collect real money for the TOP 2 winning teams that are to participate in the upcoming VCTT event. Collecting money will help us incentivate competition, and it is going to certainly build a higher hype and interest in the tournament.

From today until the event finishes, VCTT Staff will be glad to receive anybody who would wish to contribute donating for the event. Gathered money will be split accordingly between the top teams. In order to donate, you can contact Calhoun (Calhoun#9019 via Discord, Vedder via Forum) or Siezer (Siezer#8618 via Discord, Siezer via Forum). Any kind of doubts or difficulties that you might have during donation process will be handled by them accordingly. Once again, we would be very glad if you wanted to contribute to this purpose: the whole community appreciates your effort.

Thank you for your support,

VCTT Staff.


8
Statistics Transfer / Stats transference
« on: March 27, 2022, 03:04:15 pm »
Current Nickname: [VU_T]Vedder
New Nickname: [VU_R]Vedder
Reason: I have just been promoted. ;D

9
Player Applications / Application - [VU_T]Vedder
« on: November 12, 2021, 05:04:07 pm »
Nickname: [VU_T]Vedder
Average Ping in VCAD: 270
Location: South America, Argentina
Timezone (GMT +/-): GMT -3
Discord: Calhoun#9019

10
Staff Applications / [Accepted] Application - [VU_T]Vedder
« on: November 09, 2021, 06:26:36 pm »
Ingame nick: [VU_T]Vedder
Discord nick: Calhoun#9019
Past experience: EYE, Vice-War 7, Vice-War 8 (partially), EAD Championship 3 (Partially).

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