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Messages - Spiller

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1
General Discussion / Re: Concerns
« on: January 18, 2023, 06:36:29 pm »
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It is not really fair to judge us as 'shitty admins' or 'disastrous event' solely on the fact that your match was kind of problematic. Some matches give trouble, some matches do not. It happens at the finest sports in the world.

I had not previously referred to the event as "disastrous," but now that it has been mentioned, let's take some time to examine the status quo.

A team withdrew from the event, a match failed to take place because the rules posted on forums lacked both parity and integrality, one team straight up withdrawn from the event and the only match that happened, met with complaints afterwards. Do I even need to mention the event barely grasped enough attention to get it going?

So even if I were to dissent it, my match wouldn't be the sole contributor. And if I were to, I would have been much less invested in any of this to even bother to come here.



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I repeat myself: those '5 referees' I had at my disposal do not succumb to my own vision, they have their own participation and right to act, so it is kind of unfair to make me responsible for their actions, specially when I unveiled the kind of communication problems we had.

I cannot answer for them. However, it was kind of hard to communicate with you and your team in the match, since your Salamanca members constantly flooded the chat with either aggressions, "R" messages when they were not called upon doing it, and "ME HP 200" likewise.

I am perplexed, you aspire to assume a position of leadership for the match, yet you seem unwilling to shoulder the accountability for the outcome. If you do not answer for the other referees, I would rather like to hear it from someone who does. I'm nowhere near inspired by the assurance that you have provided me so far, I did not come here to listen to you deflect responsibility by throwing around some superfluous language.

I am not gonna apologize for my team's behavior, if you had trouble dealing with them, you could have muted them. Y'all decide to kick without due consideration, but demand to be educated about mutes? I'm still befuddled about why was I targeted in specific. The task that was to be done was of utter simplicity, to adjust my health to 200, yet somehow it couldn't be done without trying to one-up me during an ongoing round?

You call this annoying? If this is all it takes you to be left discomposed, then I am convinced you wouldn't have dared to look back at this game if this event took place sometime ago when people were willing to behead each other for the sake of competitiveness. If the only task at hand was to initiate rounds, then why would the presence of referees be required in the first place?

I'm absolutely done with this conversation.

2
General Discussion / Re: Concerns
« on: January 17, 2023, 06:35:29 pm »
All I can gather from reading all of this as a whole, I can only say that the event lacked a dry-run. So unfortunately, our match had to fill that place. A lot of things were just "expected to be working" until they were not.

I just hope that next time, some solid instructions are laid down for organization of the match, and whatever idea you have of co-conducting with other referees works out, for all our sakes. I'll go over your responses, one by one.

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I hope that you can understand how stressful first instances in largely-planned events can be, for I personally dealt with a number of variables regarding the game, the pings, the teams, the commands and finally, the times that had to be ensured appropriately, that at the end it resulted a little chaotic. We hope that it will not happen again.

I've seen bigger events managed back by a single referee executed flawlessly, so nope, I can not understand that, especially when you had 5 referees at your disposal.

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Our lack of answer was not because we lacked 'mental ability' to. We were used to the application of the same methodology that was used in MAGNA '21. Basically, our only reason for we restrained you from entering as per say, is that managing the chat of 10 players results less problematic than that of 12/13 players

You're saying this now. I wouldn't have questioned their mental ability if they just denied to explain it to me then and directed me to ask after the match, that would have been perfectly understandable. But if they the time to explain to me to something completely different, they could have used it to understand what was being asked.

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A direct aggression towards one of our staff members: Silent. Besides, you were not even playing the on-going match. So I hope you can understand, a player that 1) isn't currently playing 2) says will fuck a referee's mother in the ass had enough motives to be kicked with a pretty straight statement. However, I will call Silent on this one, to answer why he decided to kick you on first instance.

Don't trouble him for that, it wasn't his fault. In the rules, there's no mention of leaving the server anywhere for reserves. So if someone kicks me abruptly while I'm not even spawned - with whatever reason, I'll only think it was done for shits and giggles and hence the aggression.

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I personally kicked you out with a 'fuck off' message. I did it just because of your first message when you joined, which was, literally:

Alright well, let's leave that aside for a minute. What did I even do to you to make you say this:

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[23:55:11] [VU]Vedder: 7sethp spillerfucktard 200
[23:55:15] [VU]Vedder: oops

I won't say we were showing our best behavior in the chat, but I wasn't even talking to any referees, much less insult them, for the past 5 minutes at that point. And you being the head referee / supervisor there, using this language to ask us to leave, right after we had an argument about it, seems right to you?:

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[23:45:56] [VU]Vedder: there's 6 of you salamancas
[23:46:02] [VU]Vedder: one should fuck off

Honestly, if the one who's supposed to look over everything does that, then it flushes my expectations for others down the toilet. I might have fucked around with the referees in the chat, but I can assure you this that I didn't start any of those offensive conversations.

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I apologize if we ever failed with accomplishing this, but I assure it will not happen again. However, remember that after a 3-minute wait, a referee must start the match anyway, regardless whether captains are ready or not.

Well it was done under a minute so rules that case out. It's not a big deal but I seriously hope you guys can find how to solve these miscommunication issues.

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Drowning is completely on hands of a player's gameplay control. You choose which keys to press, which direction to take. We cannot re-add you if you accidentally die. Timing-out / Lag issues might occur for a larger spectrum of reasons, which are not directly derived from a player's gameplay decisions.

I'd rather look at this from the perspective of what effect they had on the round. It's just a suggestion but you need to weigh how much change did it bring to the current round and how likely it is to alter the outcome if unhandled between both of the apparently different situations.

3
General Discussion / Concerns
« on: January 16, 2023, 05:43:28 pm »
Hey, @event management, me and my team have some concerns regarding the event that we'd like you to address.

First of all, what is up with that reserves need to leave the server if they're not spawned. I asked the referees during the match but they lacked the mental ability to understand that I wasn't asking to spectate.

I wanted to ask, if spectate is disabled, is there even a way for me to cheat by staying in the server? And if there is, that should be mitigated by the script and not by asking reserves to leave, that's not a solution - more like a lazy excuse to not address edge cases. Because the thing is, if I leave, there's no way for me to quickly replace a teammate.

Which takes me to the next thing, what the fuck is wrong with the referees, did their teachers handed them their tests face down back to them or what? I've supervised and played truckload of events, and with disappointment I say this - that I've never seen such a sightless team before.

I admit that my team wasn't the easiest to handle, but we've seen much worse. First I was kicked with a reason that's beyond any relevance, then with literally "fuck off" and later called a fucktard for no absolute reason? Okay, we can let go man to man insults, I said enough shit myself. But why did I need to ask them again and again for actual reasons while taking actions?

And that's just the tip of the iceberg, they couldn't notice extra HP on one of my team members, that happened in two rounds - and they had that HP for long after the round had begun. It's easy for them to ignore, but that very easily grounds for a sleaze on our heads, or even a round replay if they had that extra HP even during combat. Trust me the last thing I want is to be called cheaters when it was the script at fault, just like last time with that double M60 bullshit.

A round was started when the captain didn't say that the team is ready, but listened to other team members instead. Well that's okay until the very next round they wait for the captain to reply instead of the team. Please decide what it's gonna be.

Then, why are players who died accidentally - without the influence of any opponent - far away from the base not added back? While players who timedout even pretty close to opponents get added back? Doesn't having a bad connection considered a fault? I am convinced both of these situations should fall in the same category.

Are hydras allowed in the event? I remember one of my teammates saying they had hydras on them. I hope that they were wrong and hydras are disabled, otherwise that's just recipe for disaster.
 
If u1 withdrew from the event, are we going to have just 1 match per week? Can something not be arranged where u1 is removed from the bracket and other matches are shifted instead of set as win for other team? u1 were not part of the first stage, I guess something can be worked here? Because else, 2 teams sit doing nothing each week.

Last of all, rules earlier said the wait time is 20 minutes, until it was changed after VU vs MR couldn't happen, can ya'll please go through them once again and make sure there is no other discrepancy.

Respectfully, please up your management game. Thank you.

4
Round 1 / Re: TRC vs TRC
« on: January 11, 2023, 03:56:39 pm »
Confirmed @ 17 GMT, Saturday by both captains.

5
Round 1 / Re: TRC vs TRC
« on: January 11, 2023, 03:40:31 am »
mhm can you try for Saturday, Friday some of us aren't available

6
Round 1 / Re: TRC vs TRC
« on: January 10, 2023, 04:52:41 pm »
Any proposal yet?

Gonna post one of ours then, Saturday 17 GMT, how's it sound?

7
Round 1 / Re: TRC vs TRC
« on: January 08, 2023, 02:34:32 pm »
Any proposal yet?

8
Round 1 / Re: TRC vs TRC
« on: January 04, 2023, 02:28:02 am »
between 14 and 17 GMT yeah.
Would rather prefer Friday or Saturday over Sunday though.

9
Round 1 / Re: TRC vs TRC
« on: January 03, 2023, 03:08:08 pm »
I'll update you but it most likely will be between 14 and 17 GMT.

10
Round 1 / TRC vs TRC
« on: December 26, 2022, 05:17:23 pm »
Alright, lets do this soon. Weekends preferred.

11
Team Applications / Re: [Team] The Racist Club
« on: December 20, 2022, 03:16:06 pm »
Done.

12
Team Applications / Re: [Team] The Racist Club
« on: December 19, 2022, 03:40:51 pm »
Just add some logo that represent you, Accepted!

Thanks, added Fanta as 8th member and added a logo.

13
Team Applications / [Team] The Racist Club
« on: December 18, 2022, 07:16:50 pm »


Team name: The Racist Club
Team captain: Spiller

(@event managers, not sure if there's restrictions on ambiguous abbreviation of team name - will change it if that's the case)



Team members:
  • Saul_Goodman (Spiller)
  • Jesse_Pinkman (Aegon)
  • Hector_Salamanca (Martyrdom)
  • Tuco_Salamanca (Vision)
  • Lalo_Salamanca (Ulrich)
  • Leonel_Salamanca (iBEE)
  • Marco_Salamanca (Blackeagle)
  • Joaquin_Salamanca (SkaZ)



Team Bases (ID):
dont know much, randomized will work:

14
Completed Matches / Re: CI vs VCLD
« on: April 03, 2022, 05:29:55 am »
Can we call it done for Saturday 17 GMT then?

15
Completed Matches / Re: CI vs VCLD
« on: April 02, 2022, 02:33:10 pm »
I don't think our situation is gonna improve with late times next week either.
Tomorrow 16:30 GMT is out of the equation as well?

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